[<<Previous Entry]
[^^Up^^]
[Next Entry>>]
[Menu]
[About The Guide]
AH = 11h
The following functions will cause a mode set, completely resetting
the video environment, but without clearing the video buffer
AL = 00h, 10h: load user-specified patterns
ES:BP = pointer to user table
CX = count of patterns to store
DX = character offset into map 2 block
BL = block to load in map 2
BH = number of bytes per character pattern
AL = 01h, 11h: load ROM monochrome patterns (8 by 14)
BL = block to load
AL = 02h, 12h: load ROM 8 by 8 double-dot patterns
BL = block to load
AL = 03h: set block specifier
BL = block specifier
The routines called with AL=1x are designed to be called only
immediately after a mode set and are similar to the routines called
with AL=0x, except that:
Page 0 must be active.
Bytes/character is recalculated.
Max character rows is recalculated.
CRT buffer length is recalculated.
CRTC registers are reprogrammed as follows:
R09 = bytes/char-1 ; max scan line (mode 7 only)
R0A = bytes/char-2 ; cursor start
R0B = 0 ; cursor end
R12 = ((rows+1)*(bytes/char))-1 ; vertical display end
R14 = bytes/char ; underline loc
(*** BUG: should be 1 less ***)
The following functions are meant to be called only after a mode set:
AL = 20h: user 8 by 8 graphics characters (INT 1FH)
ES:BP = pointer to user table
AL = 21h: user graphics characters
ES:BP = pointer to user table
CX = bytes per character
BL = row specifier
0: user set - DL = number of rows
1: 14 rows
2: 25 rows
3: 43 rows
AL = 22h: ROM 8 by 14 set
BL = row specifier
AL = 23h: ROM 8 by 8 double dot
BL = row specifier
AL = 30h: return information
BH = pointer specifier
0: INT 1Fh pointer
1: INT 44h pointer
2: ROM 8 by 14 character font pointer
3: ROM 8 by 8 double dot font pointer
4: ROM 8 by 8 DD font (top half)
5: ROM alpha alternate (9 by 14) pointer
Returns: ES:BP = specified pointer value
CX = bytes/character
DL = character rows on screen
-----------------------------------------------------------
This page created by ng2html v1.05, the Norton guide to HTML conversion utility.
Written by Dave Pearson